Using binned.
4.15.0-3436913+++UT+Release-Next 511 0
Disabling core dumps.
Project file not found: /home/nicola/LinuxNoEditor/UnrealTournament/UnrealTournament.uprojectLogInit:Display: Running engine for game: UnrealTournament
LogInit:Display: Project file not found: /home/nicola/LinuxNoEditor/UnrealTournament/UnrealTournament.uproject
LogInit:Display: Attempting to find via project info helper.
LogUProjectInfo: Found projects:
LogPlatformFile: Using cached read wrapper
LogInit:Display: RandInit(-1788701801) SRandInit(-1788701801).
LogTaskGraph: Started task graph with 4 named threads and 7 total threads with 1 sets of task threads.
LogFileManager:Warning: ReadFile failed: Count=0 Length=20480 Error=errno=21 (Is a directory) for file
LogInit: Using libcurl 7.48.0-DEV
LogInit: - built for x86_64-unknown-linux-gnu
LogInit: - supports SSL with OpenSSL/1.0.2h
LogInit: - supports HTTP deflate (compression) using libz 1.2.8
LogInit: - other features:
LogInit: CURL_VERSION_SSL
LogInit: CURL_VERSION_LIBZ
LogInit: CURL_VERSION_IPV6
LogInit: CURL_VERSION_ASYNCHDNS
LogInit: CURL_VERSION_LARGEFILE
LogInit: CURL_VERSION_TLSAUTH_SRP
LogInit: Libcurl: checking if '/etc/pki/tls/certs/ca-bundle.crt' exists
LogInit: Libcurl: checking if '/etc/ssl/certs/ca-certificates.crt' exists
LogInit: CurlRequestOptions (configurable via config and command line):
LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate
LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy
LogInit: - bDontReuseConnections = false - Libcurl will reuse connections
LogInit: - CertBundlePath = /etc/ssl/certs/ca-certificates.crt - Libcurl will set CURLOPT_CAINFO to it
LogOnlineGame:Display: MCP CONFIG: Selected Dev backend in Prod environment, based on passed override ""
LogInit: Build: ++UT+Release-Next-CL-3436913
LogInit: Engine Version: 4.15.0-3436913+++UT+Release-Next
LogInit: Compatible Engine Version: 4.15.0-3435566+++UT+Release-Next
LogInit: Net CL: 3435566
LogInit: Compiled (64-bit): May 15 2017 09:28:26
LogInit: Compiled with Clang: 3.9.0 (branches/release_39)
LogInit: Build Configuration: Shipping
LogInit: Branch Name: ++UT+Release-Next
LogInit: Command line:
LogInit: Base directory: /home/nicola/LinuxNoEditor/Engine/Binaries/Linux/
LogInit: Installed Engine Build: 1
LogInit: Presizing for max 2097152 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool.
LogInit: Object subsystem initialized
[2018.02.23-14.54.11:341][ 0]LogInit: Initializing SDL.
[2018.02.23-14.54.12:633][ 0]LogInit: Initialized SDL 2.0.4 revision: 10374 (hg-10374:dccf51aee79b with EpicExtensions) (compiled against 2.0.4)
[2018.02.23-14.54.12:644][ 0]LogConsoleManager:Display: Setting the console variable 'r.PostProcessAAQuality' with 'SetByScalability' was ignored as it is lower priority than the previous 'SetBySystemSettingsIni'
[2018.02.23-14.54.12:644][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [LinuxNoEditor]
[2018.02.23-14.54.12:712][ 0]LogInit: Linux hardware info:
[2018.02.23-14.54.12:712][ 0]LogInit: - we are the first instance of this executable
[2018.02.23-14.54.12:712][ 0]LogInit: - this process' id (pid) is 7545, parent process' id (ppid) is 7529
[2018.02.23-14.54.12:712][ 0]LogInit: - we are not running under debugger
[2018.02.23-14.54.12:713][ 0]LogInit: - machine network name is 'ubunick'
[2018.02.23-14.54.12:713][ 0]LogInit: - user name is 'nicola' (nicola)
[2018.02.23-14.54.12:713][ 0]LogInit: - we're logged in locally
[2018.02.23-14.54.12:713][ 0]LogInit: - we're running with rendering
[2018.02.23-14.54.12:713][ 0]LogInit: - CPU: GenuineIntel 'Intel(R) Core(TM) i5-4440 CPU @ 3.10GHz' (signature: 0x306C3)
[2018.02.23-14.54.12:713][ 0]LogInit: - Number of physical cores available for the process: 4
[2018.02.23-14.54.12:713][ 0]LogInit: - Number of logical cores available for the process: 4
[2018.02.23-14.54.12:713][ 0]LogInit: - Cache line size: 64
[2018.02.23-14.54.12:713][ 0]LogInit: - Memory allocator used: binned
[2018.02.23-14.54.12:713][ 0]LogInit: Linux-specific commandline switches:
[2018.02.23-14.54.12:713][ 0]LogInit: -nodwarf (currently OFF): suppress parsing of DWARF debug info (callstacks will be generated faster, but won't have line numbers)
[2018.02.23-14.54.12:713][ 0]LogInit: -ansimalloc - use malloc()/free() from libc (useful for tools like valgrind and electric fence)
[2018.02.23-14.54.12:713][ 0]LogInit: -jemalloc - use jemalloc for all memory allocation
[2018.02.23-14.54.12:713][ 0]LogInit: -binnedmalloc - use binned malloc for all memory allocation
[2018.02.23-14.54.12:713][ 0]LogInit: -httpproxy=ADDRESS:PORT - redirects HTTP requests to a proxy (only supported if compiled with libcurl)
[2018.02.23-14.54.12:713][ 0]LogInit: -reuseconn - allow libcurl to reuse HTTP connections (only matters if compiled with libcurl)
[2018.02.23-14.54.12:713][ 0]LogInit: -virtmemkb=NUMBER - sets process virtual memory (address space) limit (overrides VirtualMemoryLimitInKB value from .ini)
[2018.02.23-14.54.12:713][ 0]LogInit: - Physical RAM available (not considering process quota): 4 GB (3895 MB, 3988520 KB, 4084244480 bytes)
[2018.02.23-14.54.12:868][ 0]LogTextLocalizationManager: No translations for ('it-IT') exist, falling back to 'en' for localization and internationalization data.
[2018.02.23-14.54.13:106][ 0]LogRHI: Initializing OpenGL RHI
[2018.02.23-14.54.13:106][ 0]LogRHI: GL_VENDOR: NVIDIA Corporation
[2018.02.23-14.54.13:106][ 0]LogRHI: GL_RENDERER: GeForce GT 630/PCIe/SSE2
[2018.02.23-14.54.13:106][ 0]LogRHI: GL_VERSION: 4.3.0 NVIDIA 384.111
[2018.02.23-14.54.13:106][ 0]LogRHI: GL_SHADING_LANGUAGE_VERSION: 4.30 NVIDIA via Cg compiler
[2018.02.23-14.54.13:106][ 0]LogRHI: OpenGL Extensions:
[2018.02.23-14.54.13:106][ 0]LogRHI: GL_AMD_multi_draw_indirect
[2018.02.23-14.54.13:106][ 0]LogRHI: GL_ARB_arrays_of_arrays
[2018.02.23-14.54.13:106][ 0]LogRHI: GL_ARB_base_instance
[2018.02.23-14.54.13:106][ 0]LogRHI: GL_ARB_blend_func_extended
[2018.02.23-14.54.13:106][ 0]LogRHI: GL_ARB_buffer_storage
[2018.02.23-14.54.13:106][ 0]LogRHI: GL_ARB_clear_buffer_object
[2018.02.23-14.54.13:106][ 0]LogRHI: GL_ARB_clear_texture
[2018.02.23-14.54.13:106][ 0]LogRHI: GL_ARB_clip_control
[2018.02.23-14.54.13:106][ 0]LogRHI: GL_ARB_color_buffer_float
[2018.02.23-14.54.13:106][ 0]LogRHI: GL_ARB_compressed_texture_pixel_storage
[2018.02.23-14.54.13:106][ 0]LogRHI: GL_ARB_conservative_depth
[2018.02.23-14.54.13:106][ 0]LogRHI: GL_ARB_compute_shader
[2018.02.23-14.54.13:106][ 0]LogRHI: GL_ARB_compute_variable_group_size
[2018.02.23-14.54.13:106][ 0]LogRHI: GL_ARB_conditional_render_inverted
[2018.02.23-14.54.13:106][ 0]LogRHI: GL_ARB_copy_buffer
[2018.02.23-14.54.13:106][ 0]LogRHI: GL_ARB_copy_image
[2018.02.23-14.54.13:106][ 0]LogRHI: GL_ARB_cull_distance
[2018.02.23-14.54.13:106][ 0]LogRHI: GL_ARB_debug_output
[2018.02.23-14.54.13:106][ 0]LogRHI: GL_ARB_depth_buffer_float
[2018.02.23-14.54.13:107][ 0]LogRHI: GL_ARB_depth_clamp
[2018.02.23-14.54.13:107][ 0]LogRHI: GL_ARB_depth_texture
[2018.02.23-14.54.13:107][ 0]LogRHI: GL_ARB_derivative_control
[2018.02.23-14.54.13:107][ 0]LogRHI: GL_ARB_direct_state_access
[2018.02.23-14.54.13:107][ 0]LogRHI: GL_ARB_draw_buffers
[2018.02.23-14.54.13:107][ 0]LogRHI: GL_ARB_draw_buffers_blend
[2018.02.23-14.54.13:107][ 0]LogRHI: GL_ARB_draw_indirect
[2018.02.23-14.54.13:107][ 0]LogRHI: GL_ARB_draw_elements_base_vertex
[2018.02.23-14.54.13:107][ 0]LogRHI: GL_ARB_draw_instanced
[2018.02.23-14.54.13:107][ 0]LogRHI: GL_ARB_enhanced_layouts
[2018.02.23-14.54.13:107][ 0]LogRHI: GL_ARB_ES2_compatibility
[2018.02.23-14.54.13:107][ 0]LogRHI: GL_ARB_ES3_compatibility
[2018.02.23-14.54.13:107][ 0]LogRHI: GL_ARB_ES3_1_compatibility
[2018.02.23-14.54.13:107][ 0]LogRHI: GL_ARB_ES3_2_compatibility
[2018.02.23-14.54.13:107][ 0]LogRHI: GL_ARB_explicit_attrib_location
[2018.02.23-14.54.13:107][ 0]LogRHI: GL_ARB_explicit_uniform_location
[2018.02.23-14.54.13:107][ 0]LogRHI: GL_ARB_fragment_coord_conventions
[2018.02.23-14.54.13:107][ 0]LogRHI: GL_ARB_fragment_layer_viewport
[2018.02.23-14.54.13:107][ 0]LogRHI: GL_ARB_fragment_program
[2018.02.23-14.54.13:107][ 0]LogRHI: GL_ARB_fragment_program_shadow
[2018.02.23-14.54.13:107][ 0]LogRHI: GL_ARB_fragment_shader
[2018.02.23-14.54.13:107][ 0]LogRHI: GL_ARB_framebuffer_no_attachments
[2018.02.23-14.54.13:107][ 0]LogRHI: GL_ARB_framebuffer_object
[2018.02.23-14.54.13:107][ 0]LogRHI: GL_ARB_framebuffer_sRGB
[2018.02.23-14.54.13:107][ 0]LogRHI: GL_ARB_geometry_shader4
[2018.02.23-14.54.13:107][ 0]LogRHI: GL_ARB_get_program_binary
[2018.02.23-14.54.13:107][ 0]LogRHI: GL_ARB_get_texture_sub_image
[2018.02.23-14.54.13:107][ 0]LogRHI: GL_ARB_gl_spirv
[2018.02.23-14.54.13:107][ 0]LogRHI: GL_ARB_gpu_shader5
[2018.02.23-14.54.13:107][ 0]LogRHI: GL_ARB_gpu_shader_fp64
[2018.02.23-14.54.13:107][ 0]LogRHI: GL_ARB_gpu_shader_int64
[2018.02.23-14.54.13:107][ 0]LogRHI: GL_ARB_half_float_pixel
[2018.02.23-14.54.13:107][ 0]LogRHI: GL_ARB_half_float_vertex
[2018.02.23-14.54.13:107][ 0]LogRHI: GL_ARB_imaging
[2018.02.23-14.54.13:107][ 0]LogRHI: GL_ARB_indirect_parameters
[2018.02.23-14.54.13:107][ 0]LogRHI: GL_ARB_instanced_arrays
[2018.02.23-14.54.13:107][ 0]LogRHI: GL_ARB_internalformat_query
[2018.02.23-14.54.13:107][ 0]LogRHI: GL_ARB_internalformat_query2
[2018.02.23-14.54.13:107][ 0]LogRHI: GL_ARB_invalidate_subdata
[2018.02.23-14.54.13:107][ 0]LogRHI: GL_ARB_map_buffer_alignment
[2018.02.23-14.54.13:107][ 0]LogRHI: GL_ARB_map_buffer_range
[2018.02.23-14.54.13:107][ 0]LogRHI: GL_ARB_multi_bind
[2018.02.23-14.54.13:107][ 0]LogRHI: GL_ARB_multi_draw_indirect
[2018.02.23-14.54.13:107][ 0]LogRHI: GL_ARB_multisample
[2018.02.23-14.54.13:107][ 0]LogRHI: GL_ARB_multitexture
[2018.02.23-14.54.13:107][ 0]LogRHI: GL_ARB_occlusion_query
[2018.02.23-14.54.13:107][ 0]LogRHI: GL_ARB_occlusion_query2
[2018.02.23-14.54.13:107][ 0]LogRHI: GL_ARB_parallel_shader_compile
[2018.02.23-14.54.13:107][ 0]LogRHI: GL_ARB_pipeline_statistics_query
[2018.02.23-14.54.13:107][ 0]LogRHI: GL_ARB_pixel_buffer_object
[2018.02.23-14.54.13:107][ 0]LogRHI: GL_ARB_point_parameters
[2018.02.23-14.54.13:107][ 0]LogRHI: GL_ARB_point_sprite
[2018.02.23-14.54.13:107][ 0]LogRHI: GL_ARB_program_interface_query
[2018.02.23-14.54.13:107][ 0]LogRHI: GL_ARB_provoking_vertex
[2018.02.23-14.54.13:107][ 0]LogRHI: GL_ARB_query_buffer_object
[2018.02.23-14.54.13:107][ 0]LogRHI: GL_ARB_robust_buffer_access_behavior
[2018.02.23-14.54.13:107][ 0]LogRHI: GL_ARB_robustness
[2018.02.23-14.54.13:107][ 0]LogRHI: GL_ARB_sample_shading
[2018.02.23-14.54.13:107][ 0]LogRHI: GL_ARB_sampler_objects
[2018.02.23-14.54.13:107][ 0]LogRHI: GL_ARB_seamless_cube_map
[2018.02.23-14.54.13:107][ 0]LogRHI: GL_ARB_separate_shader_objects
[2018.02.23-14.54.13:107][ 0]LogRHI: GL_ARB_shader_atomic_counter_ops
[2018.02.23-14.54.13:107][ 0]LogRHI: GL_ARB_shader_atomic_counters
[2018.02.23-14.54.13:107][ 0]LogRHI: GL_ARB_shader_bit_encoding
[2018.02.23-14.54.13:107][ 0]LogRHI: GL_ARB_shader_draw_parameters
[2018.02.23-14.54.13:107][ 0]LogRHI: GL_ARB_shader_group_vote
[2018.02.23-14.54.13:107][ 0]LogRHI: GL_ARB_shader_image_load_store
[2018.02.23-14.54.13:107][ 0]LogRHI: GL_ARB_shader_image_size
[2018.02.23-14.54.13:107][ 0]LogRHI: GL_ARB_shader_objects
[2018.02.23-14.54.13:107][ 0]LogRHI: GL_ARB_shader_precision
[2018.02.23-14.54.13:107][ 0]LogRHI: GL_ARB_shader_storage_buffer_object
[2018.02.23-14.54.13:107][ 0]LogRHI: GL_ARB_shader_subroutine
[2018.02.23-14.54.13:107][ 0]LogRHI: GL_ARB_shader_texture_image_samples
[2018.02.23-14.54.13:107][ 0]LogRHI: GL_ARB_shader_texture_lod
[2018.02.23-14.54.13:107][ 0]LogRHI: GL_ARB_shading_language_100
[2018.02.23-14.54.13:107][ 0]LogRHI: GL_ARB_shading_language_420pack
[2018.02.23-14.54.13:107][ 0]LogRHI: GL_ARB_shading_language_include
[2018.02.23-14.54.13:107][ 0]LogRHI: GL_ARB_shading_language_packing
[2018.02.23-14.54.13:107][ 0]LogRHI: GL_ARB_shadow
[2018.02.23-14.54.13:107][ 0]LogRHI: GL_ARB_sparse_buffer
[2018.02.23-14.54.13:107][ 0]LogRHI: GL_ARB_sparse_texture
[2018.02.23-14.54.13:107][ 0]LogRHI: GL_ARB_stencil_texturing
[2018.02.23-14.54.13:107][ 0]LogRHI: GL_ARB_sync
[2018.02.23-14.54.13:107][ 0]LogRHI: GL_ARB_tessellation_shader
[2018.02.23-14.54.13:107][ 0]LogRHI: GL_ARB_texture_barrier
[2018.02.23-14.54.13:107][ 0]LogRHI: GL_ARB_texture_border_clamp
[2018.02.23-14.54.13:107][ 0]LogRHI: GL_ARB_texture_buffer_object
[2018.02.23-14.54.13:107][ 0]LogRHI: GL_ARB_texture_buffer_object_rgb32
[2018.02.23-14.54.13:107][ 0]LogRHI: GL_ARB_texture_buffer_range
[2018.02.23-14.54.13:107][ 0]LogRHI: GL_ARB_texture_compression
[2018.02.23-14.54.13:107][ 0]LogRHI: GL_ARB_texture_compression_bptc
[2018.02.23-14.54.13:107][ 0]LogRHI: GL_ARB_texture_compression_rgtc
[2018.02.23-14.54.13:107][ 0]LogRHI: GL_ARB_texture_cube_map
[2018.02.23-14.54.13:107][ 0]LogRHI: GL_ARB_texture_cube_map_array
[2018.02.23-14.54.13:107][ 0]LogRHI: GL_ARB_texture_env_add
[2018.02.23-14.54.13:107][ 0]LogRHI: GL_ARB_texture_env_combine
[2018.02.23-14.54.13:107][ 0]LogRHI: GL_ARB_texture_env_crossbar
[2018.02.23-14.54.13:108][ 0]LogRHI: GL_ARB_texture_env_dot3
[2018.02.23-14.54.13:108][ 0]LogRHI: GL_ARB_texture_float
[2018.02.23-14.54.13:108][ 0]LogRHI: GL_ARB_texture_gather
[2018.02.23-14.54.13:108][ 0]LogRHI: GL_ARB_texture_mirror_clamp_to_edge
[2018.02.23-14.54.13:108][ 0]LogRHI: GL_ARB_texture_mirrored_repeat
[2018.02.23-14.54.13:108][ 0]LogRHI: GL_ARB_texture_multisample
[2018.02.23-14.54.13:108][ 0]LogRHI: GL_ARB_texture_non_power_of_two
[2018.02.23-14.54.13:108][ 0]LogRHI: GL_ARB_texture_query_levels
[2018.02.23-14.54.13:108][ 0]LogRHI: GL_ARB_texture_query_lod
[2018.02.23-14.54.13:108][ 0]LogRHI: GL_ARB_texture_rectangle
[2018.02.23-14.54.13:108][ 0]LogRHI: GL_ARB_texture_rg
[2018.02.23-14.54.13:108][ 0]LogRHI: GL_ARB_texture_rgb10_a2ui
[2018.02.23-14.54.13:108][ 0]LogRHI: GL_ARB_texture_stencil8
[2018.02.23-14.54.13:108][ 0]LogRHI: GL_ARB_texture_storage
[2018.02.23-14.54.13:108][ 0]LogRHI: GL_ARB_texture_storage_multisample
[2018.02.23-14.54.13:108][ 0]LogRHI: GL_ARB_texture_swizzle
[2018.02.23-14.54.13:108][ 0]LogRHI: GL_ARB_texture_view
[2018.02.23-14.54.13:108][ 0]LogRHI: GL_ARB_timer_query
[2018.02.23-14.54.13:108][ 0]LogRHI: GL_ARB_transform_feedback2
[2018.02.23-14.54.13:108][ 0]LogRHI: GL_ARB_transform_feedback3
[2018.02.23-14.54.13:108][ 0]LogRHI: GL_ARB_transform_feedback_instanced
[2018.02.23-14.54.13:108][ 0]LogRHI: GL_ARB_transform_feedback_overflow_query
[2018.02.23-14.54.13:108][ 0]LogRHI: GL_ARB_transpose_matrix
[2018.02.23-14.54.13:108][ 0]LogRHI: GL_ARB_uniform_buffer_object
[2018.02.23-14.54.13:108][ 0]LogRHI: GL_ARB_vertex_array_bgra
[2018.02.23-14.54.13:108][ 0]LogRHI: GL_ARB_vertex_array_object
[2018.02.23-14.54.13:108][ 0]LogRHI: GL_ARB_vertex_attrib_64bit
[2018.02.23-14.54.13:108][ 0]LogRHI: GL_ARB_vertex_attrib_binding
[2018.02.23-14.54.13:108][ 0]LogRHI: GL_ARB_vertex_buffer_object
[2018.02.23-14.54.13:108][ 0]LogRHI: GL_ARB_vertex_program
[2018.02.23-14.54.13:108][ 0]LogRHI: GL_ARB_vertex_shader
[2018.02.23-14.54.13:108][ 0]LogRHI: GL_ARB_vertex_type_10f_11f_11f_rev
[2018.02.23-14.54.13:108][ 0]LogRHI: GL_ARB_vertex_type_2_10_10_10_rev
[2018.02.23-14.54.13:108][ 0]LogRHI: GL_ARB_viewport_array
[2018.02.23-14.54.13:108][ 0]LogRHI: GL_ARB_window_pos
[2018.02.23-14.54.13:108][ 0]LogRHI: GL_ATI_draw_buffers
[2018.02.23-14.54.13:108][ 0]LogRHI: GL_ATI_texture_float
[2018.02.23-14.54.13:108][ 0]LogRHI: GL_ATI_texture_mirror_once
[2018.02.23-14.54.13:108][ 0]LogRHI: GL_S3_s3tc
[2018.02.23-14.54.13:108][ 0]LogRHI: GL_EXT_texture_env_add
[2018.02.23-14.54.13:108][ 0]LogRHI: GL_EXT_abgr
[2018.02.23-14.54.13:108][ 0]LogRHI: GL_EXT_bgra
[2018.02.23-14.54.13:108][ 0]LogRHI: GL_EXT_bindable_uniform
[2018.02.23-14.54.13:108][ 0]LogRHI: GL_EXT_blend_color
[2018.02.23-14.54.13:108][ 0]LogRHI: GL_EXT_blend_equation_separate
[2018.02.23-14.54.13:108][ 0]LogRHI: GL_EXT_blend_func_separate
[2018.02.23-14.54.13:108][ 0]LogRHI: GL_EXT_blend_minmax
[2018.02.23-14.54.13:108][ 0]LogRHI: GL_EXT_blend_subtract
[2018.02.23-14.54.13:108][ 0]LogRHI: GL_EXT_compiled_vertex_array
[2018.02.23-14.54.13:108][ 0]LogRHI: GL_EXT_Cg_shader
[2018.02.23-14.54.13:108][ 0]LogRHI: GL_EXT_depth_bounds_test
[2018.02.23-14.54.13:108][ 0]LogRHI: GL_EXT_direct_state_access
[2018.02.23-14.54.13:108][ 0]LogRHI: GL_EXT_draw_buffers2
[2018.02.23-14.54.13:108][ 0]LogRHI: GL_EXT_draw_instanced
[2018.02.23-14.54.13:108][ 0]LogRHI: GL_EXT_draw_range_elements
[2018.02.23-14.54.13:108][ 0]LogRHI: GL_EXT_fog_coord
[2018.02.23-14.54.13:108][ 0]LogRHI: GL_EXT_framebuffer_blit
[2018.02.23-14.54.13:108][ 0]LogRHI: GL_EXT_framebuffer_multisample
[2018.02.23-14.54.13:108][ 0]LogRHI: GL_EXTX_framebuffer_mixed_formats
[2018.02.23-14.54.13:108][ 0]LogRHI: GL_EXT_framebuffer_multisample_blit_scaled
[2018.02.23-14.54.13:108][ 0]LogRHI: GL_EXT_framebuffer_object
[2018.02.23-14.54.13:108][ 0]LogRHI: GL_EXT_framebuffer_sRGB
[2018.02.23-14.54.13:108][ 0]LogRHI: GL_EXT_geometry_shader4
[2018.02.23-14.54.13:108][ 0]LogRHI: GL_EXT_gpu_program_parameters
[2018.02.23-14.54.13:108][ 0]LogRHI: GL_EXT_gpu_shader4
[2018.02.23-14.54.13:108][ 0]LogRHI: GL_EXT_multi_draw_arrays
[2018.02.23-14.54.13:108][ 0]LogRHI: GL_EXT_packed_depth_stencil
[2018.02.23-14.54.13:108][ 0]LogRHI: GL_EXT_packed_float
[2018.02.23-14.54.13:108][ 0]LogRHI: GL_EXT_packed_pixels
[2018.02.23-14.54.13:108][ 0]LogRHI: GL_EXT_pixel_buffer_object
[2018.02.23-14.54.13:108][ 0]LogRHI: GL_EXT_point_parameters
[2018.02.23-14.54.13:108][ 0]LogRHI: GL_EXT_polygon_offset_clamp
[2018.02.23-14.54.13:108][ 0]LogRHI: GL_EXT_provoking_vertex
[2018.02.23-14.54.13:108][ 0]LogRHI: GL_EXT_rescale_normal
[2018.02.23-14.54.13:108][ 0]LogRHI: GL_EXT_secondary_color
[2018.02.23-14.54.13:108][ 0]LogRHI: GL_EXT_separate_shader_objects
[2018.02.23-14.54.13:108][ 0]LogRHI: GL_EXT_separate_specular_color
[2018.02.23-14.54.13:108][ 0]LogRHI: GL_EXT_shader_image_load_store
[2018.02.23-14.54.13:108][ 0]LogRHI: GL_EXT_shader_integer_mix
[2018.02.23-14.54.13:108][ 0]LogRHI: GL_EXT_shadow_funcs
[2018.02.23-14.54.13:108][ 0]LogRHI: GL_EXT_stencil_two_side
[2018.02.23-14.54.13:108][ 0]LogRHI: GL_EXT_stencil_wrap
[2018.02.23-14.54.13:108][ 0]LogRHI: GL_EXT_texture3D
[2018.02.23-14.54.13:108][ 0]LogRHI: GL_EXT_texture_array
[2018.02.23-14.54.13:108][ 0]LogRHI: GL_EXT_texture_buffer_object
[2018.02.23-14.54.13:108][ 0]LogRHI: GL_EXT_texture_compression_dxt1
[2018.02.23-14.54.13:108][ 0]LogRHI: GL_EXT_texture_compression_latc
[2018.02.23-14.54.13:108][ 0]LogRHI: GL_EXT_texture_compression_rgtc
[2018.02.23-14.54.13:108][ 0]LogRHI: GL_EXT_texture_compression_s3tc
[2018.02.23-14.54.13:108][ 0]LogRHI: GL_EXT_texture_cube_map
[2018.02.23-14.54.13:108][ 0]LogRHI: GL_EXT_texture_edge_clamp
[2018.02.23-14.54.13:108][ 0]LogRHI: GL_EXT_texture_env_combine
[2018.02.23-14.54.13:108][ 0]LogRHI: GL_EXT_texture_env_dot3
[2018.02.23-14.54.13:108][ 0]LogRHI: GL_EXT_texture_filter_anisotropic
[2018.02.23-14.54.13:108][ 0]LogRHI: GL_EXT_texture_integer
[2018.02.23-14.54.13:108][ 0]LogRHI: GL_EXT_texture_lod
[2018.02.23-14.54.13:109][ 0]LogRHI: GL_EXT_texture_lod_bias
[2018.02.23-14.54.13:109][ 0]LogRHI: GL_EXT_texture_mirror_clamp
[2018.02.23-14.54.13:109][ 0]LogRHI: GL_EXT_texture_object
[2018.02.23-14.54.13:109][ 0]LogRHI: GL_EXT_texture_shared_exponent
[2018.02.23-14.54.13:109][ 0]LogRHI: GL_EXT_texture_sRGB
[2018.02.23-14.54.13:109][ 0]LogRHI: GL_EXT_texture_sRGB_decode
[2018.02.23-14.54.13:109][ 0]LogRHI: GL_EXT_texture_storage
[2018.02.23-14.54.13:109][ 0]LogRHI: GL_EXT_texture_swizzle
[2018.02.23-14.54.13:109][ 0]LogRHI: GL_EXT_timer_query
[2018.02.23-14.54.13:109][ 0]LogRHI: GL_EXT_transform_feedback2
[2018.02.23-14.54.13:109][ 0]LogRHI: GL_EXT_vertex_array
[2018.02.23-14.54.13:109][ 0]LogRHI: GL_EXT_vertex_array_bgra
[2018.02.23-14.54.13:109][ 0]LogRHI: GL_EXT_vertex_attrib_64bit
[2018.02.23-14.54.13:109][ 0]LogRHI: GL_EXT_window_rectangles
[2018.02.23-14.54.13:109][ 0]LogRHI: GL_EXT_x11_sync_object
[2018.02.23-14.54.13:109][ 0]LogRHI: GL_EXT_import_sync_object
[2018.02.23-14.54.13:109][ 0]LogRHI: GL_NV_robustness_video_memory_purge
[2018.02.23-14.54.13:109][ 0]LogRHI: GL_IBM_rasterpos_clip
[2018.02.23-14.54.13:109][ 0]LogRHI: GL_IBM_texture_mirrored_repeat
[2018.02.23-14.54.13:109][ 0]LogRHI: GL_KHR_context_flush_control
[2018.02.23-14.54.13:109][ 0]LogRHI: GL_KHR_debug
[2018.02.23-14.54.13:109][ 0]LogRHI: GL_KHR_no_error
[2018.02.23-14.54.13:109][ 0]LogRHI: GL_KHR_robust_buffer_access_behavior
[2018.02.23-14.54.13:109][ 0]LogRHI: GL_KHR_robustness
[2018.02.23-14.54.13:109][ 0]LogRHI: GL_KTX_buffer_region
[2018.02.23-14.54.13:109][ 0]LogRHI: GL_NV_alpha_to_coverage_dither_control
[2018.02.23-14.54.13:109][ 0]LogRHI: GL_NV_bindless_multi_draw_indirect
[2018.02.23-14.54.13:109][ 0]LogRHI: GL_NV_bindless_multi_draw_indirect_count
[2018.02.23-14.54.13:109][ 0]LogRHI: GL_NV_blend_equation_advanced
[2018.02.23-14.54.13:109][ 0]LogRHI: GL_NV_blend_square
[2018.02.23-14.54.13:109][ 0]LogRHI: GL_NV_command_list
[2018.02.23-14.54.13:109][ 0]LogRHI: GL_NV_compute_program5
[2018.02.23-14.54.13:109][ 0]LogRHI: GL_NV_conditional_render
[2018.02.23-14.54.13:109][ 0]LogRHI: GL_NV_copy_depth_to_color
[2018.02.23-14.54.13:109][ 0]LogRHI: GL_NV_copy_image
[2018.02.23-14.54.13:109][ 0]LogRHI: GL_NV_depth_buffer_float
[2018.02.23-14.54.13:109][ 0]LogRHI: GL_NV_depth_clamp
[2018.02.23-14.54.13:109][ 0]LogRHI: GL_NV_draw_texture
[2018.02.23-14.54.13:109][ 0]LogRHI: GL_NV_ES1_1_compatibility
[2018.02.23-14.54.13:109][ 0]LogRHI: GL_NV_ES3_1_compatibility
[2018.02.23-14.54.13:109][ 0]LogRHI: GL_NV_explicit_multisample
[2018.02.23-14.54.13:109][ 0]LogRHI: GL_NV_fence
[2018.02.23-14.54.13:109][ 0]LogRHI: GL_NV_float_buffer
[2018.02.23-14.54.13:109][ 0]LogRHI: GL_NV_fog_distance
[2018.02.23-14.54.13:109][ 0]LogRHI: GL_NV_fragment_program
[2018.02.23-14.54.13:109][ 0]LogRHI: GL_NV_fragment_program_option
[2018.02.23-14.54.13:109][ 0]LogRHI: GL_NV_fragment_program2
[2018.02.23-14.54.13:109][ 0]LogRHI: GL_NV_framebuffer_multisample_coverage
[2018.02.23-14.54.13:109][ 0]LogRHI: GL_NV_geometry_shader4
[2018.02.23-14.54.13:109][ 0]LogRHI: GL_NV_gpu_program4
[2018.02.23-14.54.13:109][ 0]LogRHI: GL_NV_internalformat_sample_query
[2018.02.23-14.54.13:109][ 0]LogRHI: GL_NV_gpu_program4_1
[2018.02.23-14.54.13:109][ 0]LogRHI: GL_NV_gpu_program5
[2018.02.23-14.54.13:109][ 0]LogRHI: GL_NV_gpu_program5_mem_extended
[2018.02.23-14.54.13:109][ 0]LogRHI: GL_NV_gpu_program_fp64
[2018.02.23-14.54.13:109][ 0]LogRHI: GL_NV_gpu_shader5
[2018.02.23-14.54.13:109][ 0]LogRHI: GL_NV_half_float
[2018.02.23-14.54.13:109][ 0]LogRHI: GL_NV_light_max_exponent
[2018.02.23-14.54.13:109][ 0]LogRHI: GL_NV_multisample_coverage
[2018.02.23-14.54.13:109][ 0]LogRHI: GL_NV_multisample_filter_hint
[2018.02.23-14.54.13:109][ 0]LogRHI: GL_NV_occlusion_query
[2018.02.23-14.54.13:109][ 0]LogRHI: GL_NV_packed_depth_stencil
[2018.02.23-14.54.13:109][ 0]LogRHI: GL_NV_parameter_buffer_object
[2018.02.23-14.54.13:109][ 0]LogRHI: GL_NV_parameter_buffer_object2
[2018.02.23-14.54.13:109][ 0]LogRHI: GL_NV_path_rendering
[2018.02.23-14.54.13:109][ 0]LogRHI: GL_NV_pixel_data_range
[2018.02.23-14.54.13:109][ 0]LogRHI: GL_NV_point_sprite
[2018.02.23-14.54.13:109][ 0]LogRHI: GL_NV_primitive_restart
[2018.02.23-14.54.13:109][ 0]LogRHI: GL_NV_register_combiners
[2018.02.23-14.54.13:109][ 0]LogRHI: GL_NV_register_combiners2
[2018.02.23-14.54.13:109][ 0]LogRHI: GL_NV_shader_atomic_counters
[2018.02.23-14.54.13:109][ 0]LogRHI: GL_NV_shader_atomic_float
[2018.02.23-14.54.13:109][ 0]LogRHI: GL_NV_shader_buffer_load
[2018.02.23-14.54.13:109][ 0]LogRHI: GL_NV_shader_storage_buffer_object
[2018.02.23-14.54.13:109][ 0]LogRHI: GL_NV_texgen_reflection
[2018.02.23-14.54.13:109][ 0]LogRHI: GL_NV_texture_barrier
[2018.02.23-14.54.13:109][ 0]LogRHI: GL_NV_texture_compression_vtc
[2018.02.23-14.54.13:109][ 0]LogRHI: GL_NV_texture_env_combine4
[2018.02.23-14.54.13:109][ 0]LogRHI: GL_NV_texture_multisample
[2018.02.23-14.54.13:109][ 0]LogRHI: GL_NV_texture_rectangle
[2018.02.23-14.54.13:109][ 0]LogRHI: GL_NV_texture_shader
[2018.02.23-14.54.13:109][ 0]LogRHI: GL_NV_texture_shader2
[2018.02.23-14.54.13:109][ 0]LogRHI: GL_NV_texture_shader3
[2018.02.23-14.54.13:109][ 0]LogRHI: GL_NV_transform_feedback
[2018.02.23-14.54.13:109][ 0]LogRHI: GL_NV_transform_feedback2
[2018.02.23-14.54.13:109][ 0]LogRHI: GL_NV_uniform_buffer_unified_memory
[2018.02.23-14.54.13:109][ 0]LogRHI: GL_NV_vdpau_interop
[2018.02.23-14.54.13:109][ 0]LogRHI: GL_NV_vertex_array_range
[2018.02.23-14.54.13:109][ 0]LogRHI: GL_NV_vertex_array_range2
[2018.02.23-14.54.13:109][ 0]LogRHI: GL_NV_vertex_attrib_integer_64bit
[2018.02.23-14.54.13:109][ 0]LogRHI: GL_NV_vertex_buffer_unified_memory
[2018.02.23-14.54.13:109][ 0]LogRHI: GL_NV_vertex_program
[2018.02.23-14.54.13:109][ 0]LogRHI: GL_NV_vertex_program1_1
[2018.02.23-14.54.13:109][ 0]LogRHI: GL_NV_vertex_program2
[2018.02.23-14.54.13:109][ 0]LogRHI: GL_NV_vertex_program2_option
[2018.02.23-14.54.13:109][ 0]LogRHI: GL_NV_vertex_program3
[2018.02.23-14.54.13:109][ 0]LogRHI: GL_NVX_conditional_render
[2018.02.23-14.54.13:110][ 0]LogRHI: GL_NVX_gpu_memory_info
[2018.02.23-14.54.13:110][ 0]LogRHI: GL_NV_shader_thread_group
[2018.02.23-14.54.13:110][ 0]LogRHI: GL_KHR_blend_equation_advanced
[2018.02.23-14.54.13:110][ 0]LogRHI: GL_SGIS_generate_mipmap
[2018.02.23-14.54.13:110][ 0]LogRHI: GL_SGIS_texture_lod
[2018.02.23-14.54.13:110][ 0]LogRHI: GL_SGIX_depth_texture
[2018.02.23-14.54.13:110][ 0]LogRHI: GL_SGIX_shadow
[2018.02.23-14.54.13:110][ 0]LogRHI: GL_SUN_slice_accum
[2018.02.23-14.54.13:111][ 0]LogRHI: GL_MAX_TEXTURE_SIZE: 16384
[2018.02.23-14.54.13:111][ 0]LogRHI: GL_MAX_CUBE_MAP_TEXTURE_SIZE: 16384
[2018.02.23-14.54.13:111][ 0]LogRHI: GL_MAX_ARRAY_TEXTURE_LAYERS: 2048
[2018.02.23-14.54.13:111][ 0]LogRHI: GL_MAX_3D_TEXTURE_SIZE: 2048
[2018.02.23-14.54.13:111][ 0]LogRHI: GL_MAX_RENDERBUFFER_SIZE: 16384
[2018.02.23-14.54.13:111][ 0]LogRHI: GL_MAX_TEXTURE_IMAGE_UNITS: 32
[2018.02.23-14.54.13:111][ 0]LogRHI: GL_MAX_DRAW_BUFFERS: 8
[2018.02.23-14.54.13:111][ 0]LogRHI: GL_MAX_COLOR_ATTACHMENTS: 8
[2018.02.23-14.54.13:111][ 0]LogRHI: GL_MAX_SAMPLES: 32
[2018.02.23-14.54.13:111][ 0]LogRHI: GL_MAX_COLOR_TEXTURE_SAMPLES: 32
[2018.02.23-14.54.13:111][ 0]LogRHI: GL_MAX_DEPTH_TEXTURE_SAMPLES: 32
[2018.02.23-14.54.13:111][ 0]LogRHI: GL_MAX_INTEGER_SAMPLES: 32
[2018.02.23-14.54.13:111][ 0]LogRHI: GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS: 192
[2018.02.23-14.54.13:111][ 0]LogRHI: GL_MAX_VERTEX_ATTRIBS: 16
[2018.02.23-14.54.13:111][ 0]LogRHI: GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT: 16
[2018.02.23-14.54.13:111][ 0]LogRHI: OpenGL MajorVersion = 4, MinorVersion = 3, ShaderPlatform = GLSL_430, FeatureLevel = SM5
[2018.02.23-14.54.13:313][ 0]LogRHI: Texture pool is 716 MB (70% of 1024 MB)
[2018.02.23-14.54.13:923][ 0]LogAssetRegistry: FAssetRegistry took 0.1066 seconds to start up
[2018.02.23-14.54.13:925][ 0]LogPackageLocalizationCache: Processed 4 localized package path(s) for 1 prioritized culture(s) in 0.001945 seconds
[2018.02.23-14.54.14:009][ 0]LogContentStreaming: Texture pool size is 1000.00 MB
[2018.02.23-14.54.14:303][ 0]LogBlueprintUserMessages:Warning: DEBUG: LocalNotification DefaultPlatformService NOT FOUND
[2018.02.23-14.54.14:349][ 0]LogNetVersion: GetLocalNetworkVersion: CL: 3435566, ProjectName: unrealtournament, ProjectVersion: , EngineNetworkVersion: 2, GameNetworkVersion: 0, NetworkChecksum: 3027128823
[2018.02.23-14.54.14:675][ 0]LogSlate: Using Freetype 2.6.0
[2018.02.23-14.54.14:701][ 0]LogSlate: SlateFontCache - WITH_FREETYPE: 1, WITH_HARFBUZZ: 0
[2018.02.23-14.54.14:701][ 0]LogSlate: SlateFontCache - WITH_FREETYPE: 1, WITH_HARFBUZZ: 0
[2018.02.23-14.54.14:988][ 0]LogMoviePlayer: Initializing movie player
[2018.02.23-14.54.15:719][ 0]LogLinux:Warning: dlopen failed: libgconf-2.so.4: cannot open shared object file: No such file or directory
[2018.02.23-14.54.15:719][ 0]LogModuleManager:Warning: ModuleManager: Unable to load module '/home/nicola/LinuxNoEditor/UnrealTournament/Binaries/Linux/libUE4-UnrealTournament-Linux-Shipping.so' because the file couldn't be loaded by the OS.
[2018.02.23-14.54.18:726][ 0]LogMoviePlayer: Shutting down movie player
Signal 11 caught.
Malloc Size=131076 LargeMemoryPoolOffset=131092
CommonLinuxCrashHandler: Signal=11
Malloc Size=65535 LargeMemoryPoolOffset=196655
Malloc Size=131160 LargeMemoryPoolOffset=327832
Malloc Size=131160 LargeMemoryPoolOffset=459016
Malloc Size=131160 LargeMemoryPoolOffset=590200
Using binned.
LogPlatformFile: Not using cached read wrapper
LogInit:Display: RandInit(1438690553) SRandInit(1438690554).
LogTaskGraph: Started task graph with 4 named threads and 7 total threads with 1 sets of task threads.
LogInit: Build: ++UT+Release-Next-CL-3436913
LogInit: Engine Version: 4.15.0-3436913+++UT+Release-Next
LogInit: Compatible Engine Version: 4.15.0-3435566+++UT+Release-Next
LogInit: Net CL: 3435566
LogInit: Compiled (64-bit): May 15 2017 09:18:33
LogInit: Compiled with Clang: 3.9.0 (branches/release_39)
LogInit: Build Configuration: Shipping
LogInit: Branch Name: ++UT+Release-Next
LogInit: Command line: -Abslog=/home/nicola/Documenti/UnrealTournament/Saved/Logs/UnrealTournament-CRC.log /home/nicola/Documenti/UnrealTournament/Saved/Crashes/crashinfo-UnrealTournament-pid-7545-001A44FC12020F170036033F95EA4DA0/
LogInit: Base directory: /home/nicola/LinuxNoEditor/Engine/Binaries/Linux/
LogInit: Installed Engine Build: 1
LogInit: Presizing for max 100000 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool.
LogInit: Object subsystem initialized
[2018.02.23-14.54.19:528][ 0]LogInit: Linux hardware info:
[2018.02.23-14.54.19:528][ 0]LogInit: - we are the first instance of this executable
[2018.02.23-14.54.19:528][ 0]LogInit: - this process' id (pid) is 7576, parent process' id (ppid) is 7545
[2018.02.23-14.54.19:528][ 0]LogInit: - we are not running under debugger
[2018.02.23-14.54.19:528][ 0]LogInit: - machine network name is 'ubunick'
[2018.02.23-14.54.19:528][ 0]LogInit: - user name is 'nicola' (nicola)
[2018.02.23-14.54.19:528][ 0]LogInit: - we're logged in locally
[2018.02.23-14.54.19:528][ 0]LogInit: - we're running with rendering
[2018.02.23-14.54.19:528][ 0]LogInit: - CPU: GenuineIntel 'Intel(R) Core(TM) i5-4440 CPU @ 3.10GHz' (signature: 0x306C3)
[2018.02.23-14.54.19:528][ 0]LogInit: - Number of physical cores available for the process: 4
[2018.02.23-14.54.19:528][ 0]LogInit: - Number of logical cores available for the process: 4
[2018.02.23-14.54.19:529][ 0]LogInit: - Cache line size: 64
[2018.02.23-14.54.19:529][ 0]LogInit: - Memory allocator used: binned
[2018.02.23-14.54.19:529][ 0]LogLinux: Skipped benchmarking clocks because the engine is running in a standalone program mode - CLOCK_REALTIME will be used.
[2018.02.23-14.54.19:529][ 0]LogInit: Linux-specific commandline switches:
[2018.02.23-14.54.19:529][ 0]LogInit: -nodwarf (currently OFF): suppress parsing of DWARF debug info (callstacks will be generated faster, but won't have line numbers)
[2018.02.23-14.54.19:529][ 0]LogInit: -ansimalloc - use malloc()/free() from libc (useful for tools like valgrind and electric fence)
[2018.02.23-14.54.19:529][ 0]LogInit: -jemalloc - use jemalloc for all memory allocation
[2018.02.23-14.54.19:529][ 0]LogInit: -binnedmalloc - use binned malloc for all memory allocation
[2018.02.23-14.54.19:529][ 0]LogInit: -httpproxy=ADDRESS:PORT - redirects HTTP requests to a proxy (only supported if compiled with libcurl)
[2018.02.23-14.54.19:529][ 0]LogInit: -reuseconn - allow libcurl to reuse HTTP connections (only matters if compiled with libcurl)
[2018.02.23-14.54.19:529][ 0]LogInit: -virtmemkb=NUMBER - sets process virtual memory (address space) limit (overrides VirtualMemoryLimitInKB value from .ini)
[2018.02.23-14.54.19:529][ 0]LogInit: - Physical RAM available (not considering process quota): 4 GB (3895 MB, 3988520 KB, 4084244480 bytes)
[2018.02.23-14.54.19:541][ 0]LogUObjectArray: 146 objects as part of root set at end of initial load.
[2018.02.23-14.54.19:541][ 0]LogUObjectAllocator: 24080 out of 0 bytes used by permanent object pool.
[2018.02.23-14.54.19:541][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool
[2018.02.23-14.54.19:541][ 0]LogPaths:Warning: No paths for game localization data were specifed in the game configuration.
[2018.02.23-14.54.19:541][ 0]LogInit:Warning: No paths for engine localization data were specifed in the engine configuration.
[2018.02.23-14.54.19:541][ 0]LogTextLocalizationManager: No translations for ('') exist, falling back to 'en' for localization and internationalization data.
[2018.02.23-14.54.19:557][ 0]CrashReportClientLog: CrashReportClientVersion=1.0.0
[2018.02.23-14.54.19:557][ 0]CrashReportClientLog: CrashReportReceiver disabled
[2018.02.23-14.54.19:557][ 0]CrashReportClientLog: DataRouterUrl:
https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data
[2018.02.23-14.54.19:557][ 0]CrashReportClientLog: FullCrashDump: UE4, NetworkLocation: , bExactMatch:1
[2018.02.23-14.54.19:557][ 0]CrashReportClientLog: FullCrashDump: ++Orion+, NetworkLocation: \\epicgames.net\root\Projects\Paragon\QA_CrashReports, bExactMatch:0
[2018.02.23-14.54.19:558][ 0]LogFileManager:Warning: ReadFile failed: Count=0 Length=20480 Error=errno=21 (Is a directory) for file
[2018.02.23-14.54.19:620][ 0]LogInit: Using libcurl 7.48.0-DEV
[2018.02.23-14.54.19:620][ 0]LogInit: - built for x86_64-unknown-linux-gnu
[2018.02.23-14.54.19:620][ 0]LogInit: - supports SSL with OpenSSL/1.0.2h
[2018.02.23-14.54.19:620][ 0]LogInit: - supports HTTP deflate (compression) using libz 1.2.8
[2018.02.23-14.54.19:620][ 0]LogInit: - other features:
[2018.02.23-14.54.19:620][ 0]LogInit: CURL_VERSION_SSL
[2018.02.23-14.54.19:620][ 0]LogInit: CURL_VERSION_LIBZ
[2018.02.23-14.54.19:620][ 0]LogInit: CURL_VERSION_IPV6
[2018.02.23-14.54.19:620][ 0]LogInit: CURL_VERSION_ASYNCHDNS
[2018.02.23-14.54.19:620][ 0]LogInit: CURL_VERSION_LARGEFILE
[2018.02.23-14.54.19:620][ 0]LogInit: CURL_VERSION_TLSAUTH_SRP
[2018.02.23-14.54.19:620][ 0]LogInit: Libcurl: checking if '/etc/pki/tls/certs/ca-bundle.crt' exists
[2018.02.23-14.54.19:620][ 0]LogInit: Libcurl: checking if '/etc/ssl/certs/ca-certificates.crt' exists
[2018.02.23-14.54.19:620][ 0]LogInit: CurlRequestOptions (configurable via config and command line):
[2018.02.23-14.54.19:620][ 0]LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate
[2018.02.23-14.54.19:620][ 0]LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy
[2018.02.23-14.54.19:620][ 0]LogInit: - bDontReuseConnections = false - Libcurl will reuse connections
[2018.02.23-14.54.19:620][ 0]LogInit: - CertBundlePath = /etc/ssl/certs/ca-certificates.crt - Libcurl will set CURLOPT_CAINFO to it
[2018.02.23-14.54.19:621][ 0]LogQoSReporter: QoSReporter initialized (InstanceId = '0005BED513020F170036026D55C630CE', SystemId = '674e387ada424361aab6a3416565e0d2')
[2018.02.23-14.54.19:621][ 0]LogQoSReporter: APIKey = 'CrashReportClient.Release'. APIServer = '
https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data'. AppVersion = 'UE4-CL-3436913'. AppEnvironment = 'Release'
[2018.02.23-14.54.19:621][ 0]LogQoSReporter: QoSReporter has been configured without a valid deployment name.
[2018.02.23-14.54.19:621][ 0]LogQoSReporter: QoSReporter has been configured without a valid deployment name.
[2018.02.23-14.54.19:621][ 0]CrashReportClientLog: Initial state = Unknown UploadState value
[2018.02.23-14.54.19:621][ 0]CrashReportClientLog: Initial state = Unknown UploadState value
[2018.02.23-14.54.19:621][ 0]LogCrashDebugHelper: DepotName: //UT/Release-Next
[2018.02.23-14.54.19:621][ 0]LogCrashDebugHelper: BuiltFromCL: 3436913
[2018.02.23-14.54.19:621][ 0]LogCrashDebugHelper: EngineVersion: 4.15.0-3436913+++UT+Release-Next
[2018.02.23-14.54.19:621][ 0]LogCrashDebugHelper: BuildVersion: ++UT+Release-Next-CL-3436913
[2018.02.23-14.54.19:621][ 0]LogCrashDebugHelper:Warning: CrashDebugHelperConfig invalid
[2018.02.23-14.54.19:621][ 0]LogCrashDebugHelper:Warning: PDB Cache disabled
[2018.02.23-14.54.20:792][ 0]CrashReportClientLog: Got 5 pending files to upload from 'crashinfo-UnrealTournament-pid-7545-001A44FC12020F170036033F95EA4DA0'
[2018.02.23-14.54.20:792][ 0]CrashReportClientLog: State change from Ready to SendingFiles
[2018.02.23-14.54.20:792][ 0]LogQoSReporter:Warning: QoSReporter was not configured for any deployment; metrics will be likely discarded.
[2018.02.23-14.54.20:793][ 0]CrashReportClientLog: CompressAndSendData have 5 pending files
[2018.02.23-14.54.20:793][ 0]CrashReportClientLog: CompressAndSendData compressing 2157 bytes ('/home/nicola/Documenti/UnrealTournament/Saved/Crashes/crashinfo-UnrealTournament-pid-7545-001A44FC12020F170036033F95EA4DA0/Diagnostics.txt')
[2018.02.23-14.54.20:793][ 0]CrashReportClientLog: CompressAndSendData compressing 1941 bytes ('/home/nicola/Documenti/UnrealTournament/Saved/Crashes/crashinfo-UnrealTournament-pid-7545-001A44FC12020F170036033F95EA4DA0/wermeta.xml')
[2018.02.23-14.54.20:793][ 0]CrashReportClientLog: CompressAndSendData compressing 84 bytes ('/home/nicola/Documenti/UnrealTournament/Saved/Crashes/crashinfo-UnrealTournament-pid-7545-001A44FC12020F170036033F95EA4DA0/CrashReportClient.ini')
[2018.02.23-14.54.20:794][ 0]CrashReportClientLog: CompressAndSendData compressing 29573 bytes ('/home/nicola/Documenti/UnrealTournament/Saved/Crashes/crashinfo-UnrealTournament-pid-7545-001A44FC12020F170036033F95EA4DA0/UnrealTournament.log')
[2018.02.23-14.54.20:794][ 0]CrashReportClientLog: CompressAndSendData compressing 4 bytes ('/home/nicola/Documenti/UnrealTournament/Saved/Crashes/crashinfo-UnrealTournament-pid-7545-001A44FC12020F170036033F95EA4DA0/minidump.dmp')
[2018.02.23-14.54.20:798][ 0]CrashReportClientLog: Sending HTTP request:
https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?AppID=CrashReporter&AppVersion=4.15.0-3436913+++UT+Release-Next&AppEnvironment=Release&UploadType=crashreports&UserID=000282de06020f17000e018f061f86ac||674e387ada424361aab6a3416565e0d2
[2018.02.23-14.54.20:798][ 0]LogQoSReporter:Warning: QoSReporter was not configured for any deployment; metrics will be likely discarded.
[2018.02.23-14.54.21:634][ 0]CrashReportClientLog: OnProcessRequestComplete(), State=SendingFiles bSucceeded=1
[2018.02.23-14.54.21:634][ 0]CrashReportClientLog: State change from SendingFiles to SendingFiles
[2018.02.23-14.54.21:634][ 0]CrashReportClientLog: All uploads done
[2018.02.23-14.54.21:634][ 0]CrashReportClientLog: State change from SendingFiles to Finished
[2018.02.23-14.54.21:634][ 0]LogLinux: FLinuxPlatformMisc::RequestExit(0)
[2018.02.23-14.54.21:634][ 0]LogGenericPlatformMisc: FPlatformMisc::RequestExit(0)
[2018.02.23-14.54.21:667][ 0]CrashReportClientLog: Final state (Receiver) = Finished
[2018.02.23-14.54.21:667][ 0]CrashReportClientLog: Final state (Receiver) = Unknown UploadState value
[2018.02.23-14.54.21:668][ 0]LogExit: Preparing to exit.
[2018.02.23-14.54.21:669][ 0]LogObj: Freed 0b from 0 cluster array pools.
[2018.02.23-14.54.21:669][ 0]LogExit: Object subsystem successfully closed.
[2018.02.23-14.54.21:700][ 0]LogModuleManager: Shutting down and abandoning module CrashDebugHelper (14)
[2018.02.23-14.54.21:700][ 0]LogModuleManager: Shutting down and abandoning module QoSReporter (12)
[2018.02.23-14.54.21:700][ 0]LogModuleManager: Shutting down and abandoning module Analytics (10)
[2018.02.23-14.54.21:700][ 0]LogModuleManager: Shutting down and abandoning module AnalyticsET (8)
[2018.02.23-14.54.21:700][ 0]LogModuleManager: Shutting down and abandoning module HTTP (7)
[2018.02.23-14.54.21:700][ 0]LogHttp:Display: Http module shutting down, but needs to wait on 1 outstanding Http requests:
[2018.02.23-14.54.21:700][ 0]LogHttp:Display: verb=[POST] url=[
https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?SessionID={00037555-1302-0F17-0036-026D55C630F5}&AppID=CrashReporter.Release&AppVersion=++UT+Release-Next-CL-3436913&UserID=000282de06020f17000e018f061f86ac||674e387ada424361aab6a3416565e0d2&AppEnvironment=datacollector-binary&UploadType=eteventstream] status=Processing
[2018.02.23-14.54.21:700][ 0]LogHttp:Display: Sleeping 0.5s to wait for 1 outstanding Http requests.
[2018.02.23-14.54.22:212][ 0]LogModuleManager: Shutting down and abandoning module SSL (6)
[2018.02.23-14.54.22:212][ 0]LogModuleManager: Shutting down and abandoning module CoreUObject (2)
[2018.02.23-14.54.22:212][ 0]LogExit: Exiting.
Engine crash handling finished; re-raising signal 11 for the default handler. Good bye.
Errore di segmentazione