Nel Crash Notes del gioco dice questo
[2020.06.23-19.09.50:428][772]LogCore: Error: Leaving stat scope on hitch (+ 458.01ms) [GameThread] STAT_ProcessMouseButtonUp
[2020.06.23-19.09.50:428][772]LogCore: Error: Leaving stat scope on hitch (+ 458.20ms) [GameThread] STAT_PumpMessages
[2020.06.23-19.09.50:435][773]LogCore: Error: Leaving stat scope on hitch (+ 465.05ms) [GameThread] STAT_FrameTime
[2020.06.23-19.09.50:435][773]LogFortHitches: HITCHHUNTER: Hitch in GameThread of 459.7 ms has been detected this frame. Number of Draw Calls this Frame: 375
[2020.06.23-19.09.54:505][808]LogCore: Error: Hitch detected on gamethread (frame hasn't finished for 305.55ms):
[2020.06.23-19.09.54:505][808]LogCore: Error: Leaving hitch detector (+ 305.57ms)
[2020.06.23-19.09.54:505][808]LogCore: Error: Leaving stat scope on hitch (+ 306.55ms) [GameThread] STAT_EventWait
[2020.06.23-19.09.54:510][808]LogCore: Error: Leaving stat scope on hitch (+ 310.54ms) [RTHeartBeat 2] STAT_Sleep
[2020.06.23-19.09.54:799][808]LogCore: Error: Leaving stat scope on hitch (+ 599.59ms) [LiveLinkMessageBusDiscoveryManager] STAT_Sleep
[2020.06.23-19.09.55:160][808]LogCore: Error: Leaving stat scope on hitch (+ 960.14ms) [ScreenSaverInhibitor] STAT_Sleep
[2020.06.23-19.09.55:402][808]LogD3D11RHI: Timed out while waiting for GPU to catch up. (0.5 s) (ErrorCode 00000001)
[2020.06.23-19.09.55:402][808]LogCore: Error: Leaving stat scope on hitch (+ 1202.06ms) [RHIThread] STAT_D3D11PresentTime
[2020.06.23-19.09.55:402][808]LogCore: Error: Leaving stat scope on hitch (+ 1202.08ms) [RHIThread] STAT_RHIThreadExecute
[2020.06.23-19.09.55:402][808]LogCore: Error: Leaving stat scope on hitch (+ 1202.17ms) [RenderThread 2] STAT_SpinWaitRHIThreadStall
[2020.06.23-19.09.55:402][808]LogD3D11RHI: Timed out while waiting for GPU to catch up. (0.5 s) (ErrorCode 00000001)
[2020.06.23-19.09.55:402][808]LogCore: Error: Leaving stat scope on hitch (+ 1202.22ms) [RenderThread 2] STAT_RenderQueryResultTime
[2020.06.23-19.09.55:901][808]LogD3D11RHI: Timed out while waiting for GPU to catch up. (0.5 s) (ErrorCode 00000001)
[2020.06.23-19.09.56:401][808]LogD3D11RHI: Timed out while waiting for GPU to catch up. (0.5 s) (ErrorCode 00000001)
[2020.06.23-19.09.56:902][808]LogD3D11RHI: Timed out while waiting for GPU to catch up. (0.5 s) (ErrorCode 00000001)
[2020.06.23-19.09.57:401][808]LogD3D11RHI: Timed out while waiting for GPU to catch up. (0.5 s) (ErrorCode 00000001)
[2020.06.23-19.09.57:902][808]LogD3D11RHI: Timed out while waiting for GPU to catch up. (0.5 s) (ErrorCode 00000001)
[2020.06.23-19.09.58:485][808]LogD3D11RHI: Timed out while waiting for GPU to catch up. (0.5 s) (ErrorCode 00000001)
[2020.06.23-19.09.58:485][808]LogD3D11RHI: Error: Result failed
at D:/Build/++Fortnite/Sync/Engine/Source/Runtime/Windows/D3D11RHI/Private/D3D11Query.cpp:348
with error DXGI_ERROR_DEVICE_REMOVED DXGI_ERROR_DEVICE_HUNG
[2020.06.23-19.09.58:485][808]LogD3D11RHI: [Aftermath] GDynamicRHI=00000120848C0000, GDX11NVAfterMathEnabled=0, Result=0xFFFFFFFF, bDeviceActive=0
[2020.06.23-19.09.58:485][808]LogWindows: Windows GetLastError: Operazione completata. (0)