Davj90
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MENTRE GIOCO A UT2004, SI BLOCCA E MI VIENE UNA SKERMATA CN SCRITTO(LA HISTORY NN è SEMPRE COME CE SCRITTO ADESSO...)
UT2004 Build UT2004_Build_[2004-09-07_17.17]
OS: Windows XP 5.1 (Build: 2600)
CPU: AuthenticAMD PentiumPro-class processor @ 1396 MHz with 255MB RAM
Video: NVIDIA GeForce FX 5700LE (5655)
General protection fault!
History: UObject::ProcessEvent <- (InteractionMaster Package.InteractionMaster, Function Engine.InteractionMaster.Process_PostRen der) <- UInteractionMaster::MasterProcessPostRen der <- FPlayerSceneNode::Render <- UGameEngine::Draw <- UWindowsViewport::Repaint <- UWindowsClient::Tick <- ClientTick <- UGameEngine::Tick <- Level Piano 17 <- UpdateWorld <- MainLoop <- FMallocWindows::Free <- FMallocWindows::Realloc <- 676F4C57 0 FArray <- FArray::Realloc <- 0*2 <- FMallocWindows::Free
come posso risolvere il problema?? grazie
UT2004 Build UT2004_Build_[2004-09-07_17.17]
OS: Windows XP 5.1 (Build: 2600)
CPU: AuthenticAMD PentiumPro-class processor @ 1396 MHz with 255MB RAM
Video: NVIDIA GeForce FX 5700LE (5655)
General protection fault!
History: UObject::ProcessEvent <- (InteractionMaster Package.InteractionMaster, Function Engine.InteractionMaster.Process_PostRen der) <- UInteractionMaster::MasterProcessPostRen der <- FPlayerSceneNode::Render <- UGameEngine::Draw <- UWindowsViewport::Repaint <- UWindowsClient::Tick <- ClientTick <- UGameEngine::Tick <- Level Piano 17 <- UpdateWorld <- MainLoop <- FMallocWindows::Free <- FMallocWindows::Realloc <- 676F4C57 0 FArray <- FArray::Realloc <- 0*2 <- FMallocWindows::Free
come posso risolvere il problema?? grazie