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[TABLE="class: specTable, width: 100%"]
[TR]
[TH]Model[/TH]
[TD]Radeon HD 6770 1GB[/TD]
[TD]Radeon HD 7750[/TD]
[/TR]
[TR]
[TH]Manufacturer[/TH]
[TD]ATi[/TD]
[TD]ATi[/TD]
[/TR]
[TR]
[TH]Year[/TH]
[TD]January 2011[/TD]
[TD]February 2012[/TD]
[/TR]
[TR]
[TH]Code Name[/TH]
[TD]Juniper XT[/TD]
[TD]Cape Verde Pro[/TD]
[/TR]
[TR]
[TH]Fab Process[/TH]
[TD]40 nm[/TD]
[TD]28 nm[/TD]
[/TR]
[TR]
[TH]Bus[/TH]
[TD]PCIe x16[/TD]
[TD]PCIe 3.0 x16[/TD]
[/TR]
[TR]
[TH]Memory[/TH]
[TD]1024 MB[/TD]
[TD]1024 MB[/TD]
[/TR]
[TR]
[TH]Core Speed[/TH]
[TD]900 MHz[/TD]
[TD]800 MHz[/TD]
[/TR]
[TR]
[TH]Shader Speed[/TH]
[TD]N/A MHz[/TD]
[TD](N/A) MHz[/TD]
[/TR]
[TR]
[TH]Memory Speed[/TH]
[TD]1050 MHz[/TD]
[TD]1125 MHz[/TD]
[/TR]
[TR]
[TH]Unified Shaders[/TH]
[TD]800[/TD]
[TD]512[/TD]
[/TR]
[TR]
[TH]Texture Mapping Units[/TH]
[TD]40[/TD]
[TD]32[/TD]
[/TR]
[TR]
[TH]Render Output Units[/TH]
[TD]16[/TD]
[TD]16[/TD]
[/TR]
[TR]
[TH]Bus Type[/TH]
[TD]GDDR5[/TD]
[TD]GDDR5[/TD]
[/TR]
[TR]
[TH]Bus Width[/TH]
[TD]128-bit[/TD]
[TD]128-bit[/TD]
[/TR]
[TR]
[TH]DirectX Version[/TH]
[TD]DirectX 11[/TD]
[TD]DirectX 11.1[/TD]
[/TR]
[TR]
[TH]OpenGL Version[/TH]
[TD]OpenGL 4.1[/TD]
[TD]OpenGL 4.2[/TD]
[/TR]
[TR]
[TH]Power (Max TDP)[/TH]
[TD]108 watts[/TD]
[TD]55 watts[/TD]
[/TR]
[TR]
[TH]Shader Model[/TH]
[TD]5.0[/TD]
[TD]5.0[/TD]
[/TR]
[TR]
[TH]Bandwidth[/TH]
[TD]67200 MB/sec[/TD]
[TD]72000 MB/sec[/TD]
[/TR]
[TR]
[TH]Texel Rate[/TH]
[TD]36000 Mtexels/sec[/TD]
[TD]25600 Mtexels/sec[/TD]
[/TR]
[TR]
[TH]Pixel Rate[/TH]
[TD]14400 Mpixels/sec[/TD]
[TD]12800 Mpixels/sec[/TD]
[/TR]
[/TABLE]
ho torvato questa tabella scusate se sono pedante!;) innanzitutto vedo che consuma la metà la 7750.. e come texel rate e pixel rate è leggermente inferiore.. ora mi chiedo ma a un utente che al massimo ci giocherà sono cose che importano o chissenefrega?? solo per curiosità personale e desiderio di sapere! grazie! ah per i consumi con 108 + 65 del cpu dovrei stare benissimo comunque
[TR]
[TH]Model[/TH]
[TD]Radeon HD 6770 1GB[/TD]
[TD]Radeon HD 7750[/TD]
[/TR]
[TR]
[TH]Manufacturer[/TH]
[TD]ATi[/TD]
[TD]ATi[/TD]
[/TR]
[TR]
[TH]Year[/TH]
[TD]January 2011[/TD]
[TD]February 2012[/TD]
[/TR]
[TR]
[TH]Code Name[/TH]
[TD]Juniper XT[/TD]
[TD]Cape Verde Pro[/TD]
[/TR]
[TR]
[TH]Fab Process[/TH]
[TD]40 nm[/TD]
[TD]28 nm[/TD]
[/TR]
[TR]
[TH]Bus[/TH]
[TD]PCIe x16[/TD]
[TD]PCIe 3.0 x16[/TD]
[/TR]
[TR]
[TH]Memory[/TH]
[TD]1024 MB[/TD]
[TD]1024 MB[/TD]
[/TR]
[TR]
[TH]Core Speed[/TH]
[TD]900 MHz[/TD]
[TD]800 MHz[/TD]
[/TR]
[TR]
[TH]Shader Speed[/TH]
[TD]N/A MHz[/TD]
[TD](N/A) MHz[/TD]
[/TR]
[TR]
[TH]Memory Speed[/TH]
[TD]1050 MHz[/TD]
[TD]1125 MHz[/TD]
[/TR]
[TR]
[TH]Unified Shaders[/TH]
[TD]800[/TD]
[TD]512[/TD]
[/TR]
[TR]
[TH]Texture Mapping Units[/TH]
[TD]40[/TD]
[TD]32[/TD]
[/TR]
[TR]
[TH]Render Output Units[/TH]
[TD]16[/TD]
[TD]16[/TD]
[/TR]
[TR]
[TH]Bus Type[/TH]
[TD]GDDR5[/TD]
[TD]GDDR5[/TD]
[/TR]
[TR]
[TH]Bus Width[/TH]
[TD]128-bit[/TD]
[TD]128-bit[/TD]
[/TR]
[TR]
[TH]DirectX Version[/TH]
[TD]DirectX 11[/TD]
[TD]DirectX 11.1[/TD]
[/TR]
[TR]
[TH]OpenGL Version[/TH]
[TD]OpenGL 4.1[/TD]
[TD]OpenGL 4.2[/TD]
[/TR]
[TR]
[TH]Power (Max TDP)[/TH]
[TD]108 watts[/TD]
[TD]55 watts[/TD]
[/TR]
[TR]
[TH]Shader Model[/TH]
[TD]5.0[/TD]
[TD]5.0[/TD]
[/TR]
[TR]
[TH]Bandwidth[/TH]
[TD]67200 MB/sec[/TD]
[TD]72000 MB/sec[/TD]
[/TR]
[TR]
[TH]Texel Rate[/TH]
[TD]36000 Mtexels/sec[/TD]
[TD]25600 Mtexels/sec[/TD]
[/TR]
[TR]
[TH]Pixel Rate[/TH]
[TD]14400 Mpixels/sec[/TD]
[TD]12800 Mpixels/sec[/TD]
[/TR]
[/TABLE]
ho torvato questa tabella scusate se sono pedante!;) innanzitutto vedo che consuma la metà la 7750.. e come texel rate e pixel rate è leggermente inferiore.. ora mi chiedo ma a un utente che al massimo ci giocherà sono cose che importano o chissenefrega?? solo per curiosità personale e desiderio di sapere! grazie! ah per i consumi con 108 + 65 del cpu dovrei stare benissimo comunque
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